
#include				<iostream>
#include				"Square.hh"

Square::Square(int posX, int posY)
	: _posX(posX), _posY(posY)
{
	/*_point.setPosition(sf::Vector2f(_posX, _posY));
	_point.setFillColor(sf::Color(150, 50, 250));
	_point.setRadius(5);*/
}

Square::~Square()
{

}

int				const	Square::getPosX() const
{
	return (_posX);
}

int				const	Square::getPosY() const
{
	return (_posY);
}